3d-graphics
3D technology is used in a wide range of fields, including film, video games, architecture, engineering, and product design. It allows designers to create digital models of objects that can be manipulated and rendered in three dimensions. 3D modeling software is used to create and manipulate 3D models, and 3D animation software is used to create movement and effects within those models. 3D technology has also been adopted for use in 3D printing, where physical objects can be created from digital models.
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Creative Coding: Generative Art, Data visualization, Interaction Design, Resources. With repository stars⭐ and forks🍴
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Jun 12, 2024 - HTML
Python utilities for conversion of bitmap image to 3D objects mosaic in POVRay format.
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Jun 12, 2024 - Python
Real time raytracer running on the graphic card using WebGL2
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Jun 12, 2024 - TypeScript
Graphic modeling of mathematical and physical phenomena.
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A collaboration friendly studio for NeRFs
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You are trapped in a pure black abyss housing nothing but a green gateway and several sharp spikes. How will you escape?
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Jun 12, 2024 - HTML
Lightweight rendering abstraction on top of wgpu and winit
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Jun 11, 2024 - Rust
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
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Jun 12, 2024 - C++
Documentation and example applications for the Libbulletjme open-source physics simulation library
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Jun 11, 2024 - Java
A grid-based, real-time river-rafting game with explosives
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Jun 11, 2024 - Java
Game development framework / engine designed for programmers, focusing at ease of use.
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Jun 11, 2024 - C++
A python module for scientific analysis of 3D data based on VTK and Numpy
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Jun 11, 2024 - Python
Yet Another Vulkan Engine
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Jun 11, 2024 - C++
3D game engine with lua scripting
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Jun 11, 2024 - C++
An open source C++ game engine.
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Jun 11, 2024 - C++
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
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Jun 11, 2024 - C++
Several demos exploring graphical techniques, like rasterization, collision detection, ray picking, ...
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Specification and reference implementation for the OpenPBR Surface shading model
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Jun 11, 2024 - CSS
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