Emscripten: An LLVM-to-WebAssembly Compiler
-
Updated
Jun 12, 2024 - C++
Emscripten: An LLVM-to-WebAssembly Compiler
A cross-platform c++20 module library to abstract the creation of a webgpu renderer and other tools to help in creating a game engine
🚀 The leading Wasm Runtime supporting WASIX, WASI and Emscripten
Cross-Platform OpenGL Doom Source Port with powerful modding features
Optimizer and compiler/toolchain library for WebAssembly
This is an attempt to get projectM running in an HTML canvas.
NBTEditor - Fork of https://github.com/Howaner/NBTEditor
The Meson Build System (with `node-api` module)
A place for sharing and testing Noesis XAMLs
Run WordPress in the browser via WebAssembly PHP
SWI-Prolog WebAssembly build as a NPM package
PyMO AVG Game Engine implemention in C.
TexLive programs bundled into a single static binary for x86_64-linux / WASM
🎮 · Jazz² Resurrection: Native C++ reimplementation of Jazz Jackrabbit 2
Pizza Tower 1.1.0 playable in the Browser
A multiplayer WebGL voxel sandbox game written in C++ inspired by the classic version of Minecraft.
Python ⇔ JavaScript bindings using high level embind and pybind11
Add a description, image, and links to the emscripten topic page so that developers can more easily learn about it.
To associate your repository with the emscripten topic, visit your repo's landing page and select "manage topics."